The media player isn't restoring the filtering mode after copying the movie source texture to the destination render target. This causes the cached state to be wrong, causing the incorrect filterin ...
This was discovered during the 4.15 mobile compat. ...
A user has reported that their dedicated server experienced a curlhttp crash after updating to 4.13.1 and left running for an extended period of time. Crash not reproduced internally. ...
LogWindows: FAndroidMisc::RequestExit(0) does not get sent with 4.22 and 4.23. Does not occur in 4.21. ...
Looks like the resize that does the safe zone update is done before the orientation is updated. I suggested swapping the order to licensee in the UDN ticket and it worked for him. This should be t ...
Final bits of logging show:D/UE4 : [2019.03.18-16.36.59:236][ 0]LogInit: Display: Starting Game. D/UE4 : [2019.03.18-16.36.59:236][ 0]LogNet: Browse: /Game/FirstPersonCPP/Maps/FirstPerson ...
This was reproduced both in Match 3 and a new BP project with a custom launch image. Note that on Pixel 2 the BP project behaves a little differently than Match3. It displays in full size, then s ...
Shader complexity reported (on AH) broken on Linux since 4.25. No local repro attempted. https://answers.unrealengine.com/questions/1019826/shader-complevity-view-mode-is-completely-broken-s.html ...
MSAA is not applied to masked textures/materials. Testing blocked in MAIN 4.25 @ CL 11144351 by [Link Removed] ...
We tested on xiaomi 4c. ...