Tracking for this issue has moved to [Link Removed] because this is a duplicate issue. A GPU crash may occur during UpdateRadianceCaches. No known repro exists. Additional details in comments. La ...
geometry script "Append Simple Swept Polygon" crashes if called w/ an empty path (but non-empty cross section polygon) ...
Crash occurs when inputting a Scalar Parameter into the New to 4,8 Grass Node. Also reproduced in Main Promotable-CL-2535351 ...
There is an arrow with a menu that opens when clicked. That menu binds member functions to the widget. The widget is being deleted when the user clicks on the action in the menu, before the action i ...
A crash occurs when attempting to open the 'Class Defaults' or 'Class Settings' tab of an Actor Blueprint. If the 'Details' tab is already open and you close it and attempt to reopen the options, th ...
When duplicating or deleting a component whilst a point light is also a component within an Actor BP, the editor crashes. See callstack for info. This is a regression. Working: 4.15.2 Broken: 4.16 ...
This is a common crash that has occurred since at least 4.17. Users have not provided any descriptions about their actions when the crash occurred. Source Context 3952 void SAssetView::Ass ...
When the ExportAll window is opened, changing the file type filter and attempting to edit the chosen file field causes the editor to crash. ...
A crash occurs when changing/setting the LOD Group of a SpeedTree asset within the Static Mesh editor. Regression? Yes, this crash does not occur in the 4.13.2 binary release. ...
After creating a Scene Component code class and an Actor code class, creating a reference to the SceneComponent in the Actor class constructor will cause a crash on hot reload in the editor. ...