I think it doesn't like the "bPlaying == false" expression for the EditCondition meta tag on the UPROPERTY... You also get these warnings every single time the Sequencer plays through a keyframe on ...
Not Attached particle system is not seen in the viewport of the editor. This particle will be seen normally when PIE. Regression? Yes. This issue is not reproduced in 4.17 version. You can simply ...
The problem seems to be that FLevelSequenceBindingReference::Resolve () fails due to LoadPackageAsync() called in the FStreamableManager::StreamInternal() function. The licensee reports that the pro ...
Changing levels with ClientTravel() breaks ability to activate sequence. Client Travel API: [Link Removed] Confirmed in 4.22 MAIN at CL 4503321 ...
Tab doesn't go to next value field in sequencer tracks (i.e. XYZ) ...
In a headless editor instance we will not be able to send toasts to the user, and we should not notify slate. The Sequencer Tools function library calls MovieSceneToolHelpers::ImportFBXCameraToExist ...
The issue occurs when both instances have a significant difference between their last sent and last ack'd sequence number, as they will begin waiting for the sequence history to be flushed for a pac ...
Creating a Sequence with an event track that calls SetPlaybackPosition to a time prior to the event key will cause a crash 100% of the time. This will occur even if the event is set up to only fire ...
This is not a regression. I was able to reproduce the crash in 4.26. Using the transform tool to manipulate keys for an Event Trigger within the curve editor of sequencer sometimes causes it to cra ...
In a project upgraded from 4.16 to 4.17, the level sequence doesn't play on first PIE and returns Accessed None errors. Next time you PIE, it plays fine. This now happens every time you re-open th ...