Using Alt-Drag to move a copy of an actor from the persistent level to a sublevel (when the sublevel is selected as the current level in the Levels window), the persistent level is getting marked as ...
Create a Parent AnimBP, add any animation to it. Then create a childAnimBP from Parent. In ChildAnimBP, go to TargetSkeleton (from class settings) to change a different skeleton. Then go to the Anim ...
When creating a Notify Track using an Animation Modifier in the Animation tab of an Animation Sequence, the new Track added and applied fails to appear in the Notifies panel until the panel has been ...
When using Anim dynamics in an animation. The actors affect stop in their current state once the sequence controlling the anim dynamics is closed. They do not appear to reset to their default state ...
Paper2D game using Blueprint Actor with Box Collision and Flipbook Component crashes frequently when loading levels in packaged Development Build. Reported and tested in versions 4.25.3(CL 139427 ...
As the attached image shows, there is no problem in 4.25.4, and the process is noticeably slower in 4.26.1. Also, there is no problem in Standalone. The problem occurs only in PIE. ...
When using a line trace in the construction script so that objects can return a value destructible meshes will not return a hit. This does not affect use in game with PIE or Standalone game, but if ...
If something is executed before a SetActorRotation node on Tick inside of a SceneComponent class BP and then added to an Actor class BP, the physics will lag User Description: When using set rotat ...
Listen servers that do not have a microphone hooked up are dropping clients that do have microphones when the client attempts to transmit voice. The log contains the following errors: [2017.03.28- ...
Cannot resize comment box when a new comment is created on top. The resizing affects the bottom right corner. This issue is dependent on how the comment is added if comment 1 is highlighted and a ne ...