[Feature Request] Support latest version of OpenVR for SteamVR

UE - Platform - XR - Apr 23, 2019

Increase the version of OpenVR we support to the latest version ...

Pixel inspector does not work in Vulkan

UE - Rendering Architecture - RHI - Apr 23, 2019

The pixel inspector does not work in an editor using vulkan The pixel inspector works fine in dx11 Related to [Link Removed] and [Link Removed], but making a new bug for separate prioritization ...

Pixel inspector does not work in DX12

UE - Rendering Architecture - RHI - Apr 23, 2019

The pixel inspector does not work in an editor using dx12 The pixel inspector works fine in dx11 Related to [Link Removed], but making a new bug for separate prioritization ...

UnrealHeaderTool is always executed in a Code Project from an InstalledBuild

UE - Foundation - Cpp Tools - UnrealBuildTool - Apr 23, 2019

UnrealHeaderTool is always executed in a Code Project from an InstalledBuild Discovered during the verification of [Link Removed], as stated when verifying that issue, this issue only occurs in Bin ...

Struct does not appear to save changes after compiling and saving it resets to null

UE - Gameplay - Blueprint - Apr 23, 2019

When making a change to a struct that is used in a blueprint some assets do not appear to save changes. Additional notes: Using the Reload option (Right click struct > Assets actions > Reload) app ...

Sequencer: first rendered frame doesn't use AA

UE - Anim - Sequencer - Apr 22, 2019

"Sequencer: first rendered frame doesn't use AA/motion blur even with a warmup period." ...

Crash when setting a bookmark after going live with Multi-User Editing

UE - Virtual Production - Apr 22, 2019

When using Steam VR in combination with the Multi-User Editing plugin and the Virtual Production Utilities plugin the engine crashes when adding a bookmark while a server is running. ...

Player Controller Blueprint Attach to Pawn Checkbox is Missing

Tools - Apr 22, 2019

Creating a Blueprint Player Controller asset and trying to enable Attach to Pawn does not seem to be available. The section where this setting is located shows up, but the drop down list does not ap ...

Changing the Curve Asset in a Material Instance That Uses a Material Layer Crashes the Editor

UE - Graphics Features - Apr 22, 2019

Changing the Curve Asset in a Material Instance That Uses a Material Layer Crashes the Editor. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 5974510 ...