Ontextchanged is not fired in mobile device. Both iOS and Android. ...
A licensee has reported a crash when dragging a Sound Wave onto the Output node within the Sound Cue editor. Regression? This crash does not occur on the 4.11.2 binary release CL-2946394 ...
Re-parenting blueprint actors do not lose interfaces associated with their previous parent blueprint. Interfaces and interface functions can no longer be deleted from the re-parented actor. ...
Private functions within a blueprint can be called from other blueprints. A warning does appear but the function is run despite this warning. ...
Setting ComponentTick as a Hide Category in an Actor Component Blueprint corrupts the BP and causes a crash when opened after an editor restart. [Link Removed] Reproduced in 4.9.2 binary, 4.10.0 b ...
The attached project crashes when you use the RunClient.bat and attempt to host a game. This brings up a loading screen, which then crashes before it is ever displayed. I have been unable to reprodu ...
May 26 19:54:33 A6240 UE4Game[384] <Warning>: [2016.05.26-23.54.33:457][801]LogHttp:Warning: didFailWithError. Http request failed - The Internet connection appears to be offline. [Link Removed] 0x7 ...
Node Comments don't appear until the node is scrolled over after it is entered This is a Regression. It was working in 4.13.2 but broken in 4.14. User Description: BP node comments hidden until m ...
When disabling "Should be Visible" of a stream level and then enabling it again, the values of variables in a Blueprint that has been placed in a stream level maintain their value in PIE but reset t ...
A Spawnable actor gets "SequencerActor" tag on spawn, but this tag addition does not seem to check already assigned tag(s). So the actor can receive SequencerActor tags multiple times. ...