The textScale parameter in AddOnScreenDebugMessage does not change the scale of the debug message. ...
in AbilitySystemComponent_Abilities.cpp, line:844 CancelAllAbilities() does not appear to be working as expected. There is a check before cancelling all abilities. However, this check uses the Cl ...
When using the Enhanced Input Context, the Input Touch Hold trigger does not reset correctly after releasing a touch input. Unlike Mouse Hold, which keeps firing Canceled events as expected, Input T ...
Subtracting .2 from a float seems to produce a float error, registering incorrect values during if checks. ...
For Destructibles, Hide Bone by Name doesn't disable collision with PBO Disable and PBO Terminate. This is similar to [Link Removed], but has enough differences to justify a new Jira (Destructibles ...
The Ease function's Blend Exp reverts to its default value after closing/reopening the editor. Reproduced in 4.6.1 binary and in Main (CL-2408355). ...
A series of moving and undoing a surface which has foliage painted on it will offset the location of the foliage so that it no longer remains in the correct relative location. ...
ForEach 'Enum' node returns incorrect enum values User Description: The For Each loop and Byte To Enum function return weird things. The same outputs happen with the Byte To Enum, depending on wh ...
It doesn't appear to matter what project or template you're launching with, or what settings you use in the ProjectLauncher. There are two threads it seems to complain about as reflected in this s ...