Instance Static Mesh instance doubles when upgrading from 4.18 to 4.19 or higher. According to Licensee, manual check is difficult. ...
The results of Roughness=1.0 from a constant and from a parameter are different on 4.20. The static bool switch of the following material always returns 1.0. But the results are different.[Link Rem ...
Crash when Substance material is applied to a mesh included in the HLOD system. Working as expected in 4.19 CL# 4033788. Unable to test issue in 4.21 CL# 4339215 due to plugin dependency. Found in ...
No user comments in crash group 675 if ( bRequiresAdjacencyInformation ) 676 { 677 check( LODModel.bHasAdjacencyInfo ); 678 ***** OutElement.IndexBuffer = &LODModel ...
User comment in crash group:Please Contact me to help fix this. I don't know what else to do. 41 FQuatRotationMatrix(const FQuat& Q) 42 ***** : FQuatRotationTranslationMatrix(Q, FVect ...
RotateAroundAxis Inside the RotateVector expects a normalized vector as rotation axis input, and that vector is not normalized. Once normalized it seems to work normally. Unable to test in 4.19 due ...
A user has reported an issue where Find Session times out when attempting to run it while hosting a Steam session or while being the client of one. The user mentions that this is caused by RequestLo ...
Cannot parse a Custom node as a function input to another Custom node in material editor. This is working as expected in 4.18 CL# 3832480. Found in 4.19 CL# 4033788, 4.20 CL# 4302132, and 4.21 CL# ...
A licensee has reported that when creating an Ability Task through a C++ class, the Out parameters for the task do not parse properly. Regression?: No This occurred in 4.19 as well ...
The editor crashes when loading a SubLevel with HierarchicalInstancedStaticMeshComponent and SphereReflectionCapture via the levels window. Working as expected in 4.19 CL# 4033788 Found in 4.20 CL# ...