Adding an actor with a default property track immediately after opening a sequence will crash the editor

UE - Anim - Sequencer - Aug 14, 2020

If an actor has default property tracks set up in the Project Settings, adding that actor to a level sequence through C++ will crash the editor. This seems to stem from the creation of the default p ...

Regression: Crash when saving the level blueprint of a world-partition map containing any node with an unconnected input pin of type "Gameplay Attribute Structure"

UE - Gameplay - Gameplay Ability System - Feb 19, 2025

In UE 5.5, when the user attempts to save the level blueprint of a world-partition map, the Editor crashes if the BP contains any node with an input pin of type "Gameplay Attribute Structure", as lo ...

Crash occurs in UMG Animation after pressing "Home" key and RMB the timeline

UE - Anim - Sequencer - Oct 17, 2016

This was able to be reproduced 100%. I encountered this during a Regression pass. I was trying to give myself more working space and remembered that hitting "Home" focused the space in sequencer, so ...

Rearranging Slate Brushes causes crash

UE - Editor - UI Systems - Jul 14, 2019

Rearranging the order of a Slate Brush array causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647), 4.23 (CL - 7305105), 4.24 (CL - 7285696) ...

Lyra: Check triggered when changing the "Entry Widget Class" property on W_SettingsPanel

UE - Content - Sample - May 2, 2022

Looks like we are hitting a check when you try and change the default widget class for this.  ...

Exiting PIE after ejecting from pawn and opening a level sequence will crash the editor

UE - Editor - Workflow Systems - Oct 26, 2023

Editor crashes after ejecting from pawn and opening a sequence when ending PIE ...