Editor crash when calling SGridPanel::SetRowFill

Tools - Aug 22, 2017

Calling SGridPanel::SetRowFill on an actor's BeginPlay causes the editor to crash with the callstack provided The reporter mentioned SetRowFill uses if() statement where SetColumnFill uses while() ...

Engine Crash when Running a Screenshot Functional Test

UE - Automation Test - Apr 12, 2023

Running a Screenshot Functional test, is causing an engine crash. By attaching a debugger to it, AScreenshotFunctionalTestBase::PrepareForScreenshot() is reached and GEngine->GameViewport is null, ...

Sequencer's View Options>Expand/Collapse Nodes and Descendants (Shift+V) does not Collapse after being Expanded (UE5.6)

UE - Anim - Sequencer - Jun 25, 2025

Sequencer's View Options>Expand/Collapse Nodes and Descendants (Shift+V) does not Collapse after being Expanded (UE5.6). As described in the Steps to Reproduce section, the command expands the prope ...

Editor Crash When DFAO Viewport Has Zero Area

UE - Graphics Features - Apr 19, 2018

I've reproduced this crash in 4.16, 4.17, 4.18, 4.19, and Main. Per licensee: The editor crashes if distance field ambient occlusion is enabled and a viewport is resized to have zero height. Th ...

Crash in Blueprint when clicking on Component variable name that remains after Component was deleted

UE - Gameplay - Blueprint - Jul 25, 2017

This is a common crash in 4.16 and trending in the 4.17 previews. It can be reproduced by clicking on the name of a variable that remains listed in a Blueprint after the associated component has al ...

Crash when Removing and adding players on client

UE - Networking - Apr 26, 2016

Crash when Removing and adding players on client. If the user adds a player to the client and then removes that player and then adds another one. This appears to crash the editor ...

Crash related to Vertex Painting - MeshPaint!CastChecked<AActor,UObject>()

Tools - May 23, 2016

This crash was reported on the UDN. Upon further investigation it has been experienced by a handful of different users throughout 4.11 and 4.12. JIRA logged for tracking despite unknown repro steps ...

Crash when changing Animation Segment Playrate in Animation Composite

UE - Anim - Runtime - Aug 8, 2022

See [Link Removed] ...

Vulkan crashes on Adreno Galaxy S7

UE - Platform - Mobile - Jan 19, 2017

Crash Occurs In Skeletal Mesh Editor When Adding a Bone Transform in a New Animation Sequence

UE - Anim - Runtime - Apr 22, 2022

Occurs 3/3 times Regression does occur: tested in //UE4/Release-4.27.2  EGL Live @ CL 18319896. No crash occurred.  A crash occurs in the Skeletal Mesh Editor when adding a bone transform to the A ...