[Image Removed] The image above was the results after building lighting.The far right spheres all have negative scaling(-1 on Y) and reverse culling checked and are instanced.The middle set of sphe ...
Games sounds will play as appropriate during first PIE session but subsequent PIE sessions have no sound until editor is closed / reopened. ...
Disabling the 'Use Landscape Lightmap' when using procedural foliage, will skew the placed instanced meshes. Regression? Yes, this issue did not occur in the 4.13.1 release. ...
After updating Binary to the latest CL to bypass the HTML5 issues of 3149070, I ran into an HTML5 issue. Launching onto HTML5 Firefox opens a new window with the message 'uncaught exception: out of ...
Repro from licensee here - [Link Removed] ...
User fails to compile code template after adding AIController code to project. Regression: Not a regression happens in 4.6.1 CL-2386410 Setting up Mono Building MyProjectEditor... Compiling game m ...
Opening the Reference Viewer for a level then right clicking on the level and selecting List Referenced Objects displays a message prompt stating "Object 'LevelName' doesn't refer to any non-ignored ...
Currently, I have been unable to reproduce this issue outside of the user's project that is provided in the repro steps. Packaging a game that has the experimental feature Nativize Blueprint Assets ...
When you have a sub level with some level transform, changing its visibility then doing undo makes the sub level moved away as if the level transform applied twice. I could repro the issue in 4.13. ...
The way in which Hierarchical Instance Static Mesh LODs' screen size is calculated appears to have changed. ...