The user can no longer use a get key node within the On analog value changed override. This was possible in 4.8 ...
UPDATE: 2/23/2015 Crash is limited to 4.6.1, does not occur in 4.7 Preview 8 or later builds (CL#2448202). ========================================================== Editor crashes if an event is ...
If the user creates an animation in UMG the animation preview will play the entire visible timeline when the user clicks play (not just the part of the time line that has animations). ...
Flying pawn from Flying Template does not collide with landscapes. ...
When the user tries to save data using the Event Shutdown the event does not seem to fire off. The data does not get saved ...
Actors disappear when multiple actors are selected and are moved from multiple sublevels to the persistent level at the same time. ...
The Date and Time variable does not appear to replicate when set to be replicated. If the variable is called on a client the client will not update properly. ...
The viewport focus does not return false when the mouse leaves the screen and clicks somewhere else. ...
CHANGELIST: 2107728 BRANCH: UE4 DESCRIPTION: Unchecking the Actor Hidden in Game checkbox is not allowing a Note or an Ambient Sound be visible when played in the editor QA REGRESSION? NO ...
When a raw NavModifierComponent gets added to a character it cuts a hole in the navmesh (as expected) but doesn't update the location with character's movement. And it should. ...