Debug Lines can be seen through objects at certain camera angles.

UE - Graphics Features - Apr 28, 2022

Debug Lines can be seen through objects that occlude them at certain camera angles. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did not occur there, it is a regre ...

Running VR Template with DirectX11 and Instanced Stereo causes massive memory leaks

UE - Graphics Features - Apr 28, 2022

Massive memory leak occurs when using dx11 in the VR Template. The memory leak maxed at 18GB after hour and a half. This issue does not happen with dx12, Metal or Vulkan. Issue does not occur when I ...

Anim Curve Data Does Not Appear in Montages When Using Animation Modifier, MotionExtractorModifier

UE - Anim - Runtime - Apr 28, 2022

Occurs 5/5 times Regression does not occur as the MotionExtractorModifier appears to be new with UE5.  Curve data is not displayed in an Animation Montage when Animation Modifier, MotionExtractorM ...

The indirect lighting is black on mobile with sublevels

UE - Graphics Features - Apr 28, 2022

Material slot assignment incorrect after mesh reduction completely removes all triangles from a section

UE - Editor - Content Pipeline - Asset Build - Apr 28, 2022

When mesh reduction results in a section becoming empty, the material slots are incorrectly assigned. e.g. if section 0 gets removed due to it having no triangles after reduction, then its material ...

CoreRedirect between modules could support specific package + outer

UE - CoreTech - Apr 27, 2022

More details in slack: [Link Removed] ...

BlendOutTime setting doesn't work when unlinking multiple anim layers

UE - Anim - Gameplay - Apr 27, 2022

When we unlink the layer, we call UAnimInstance::PerformLinkedLayerOverlayOperation In that function, ClassToSet is null, so we loop over the layer nodes and call SetLinkedLayerInstance(this, nullp ...

TArray64 RangeCheck prints the incorrect error messages for values over 32-bit length

UE - CoreTech - Apr 27, 2022

TArray64 RangeCheck prints the incorrect error messages for values over 32 bit. Repro Rate: 4/4 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did occur there, it is not a regressi ...