For example: When placing a text block that is at a size 12 font inside of a scale box that is x = 800 by y = 300 the text block will be incorrectly clipped (the letter 'k' is completely missing) ...
Trying to set the screen percentage does not work when in VR mode. A user used an execute console command to run r.screenPercentage and it worked as expected until the user press Alt+Enter to engage ...
Component blueprints behave differently to normal actor based blueprints with regards to the show 3D widget option when a vector in the blueprint is set to editable. Basically the 3d widget never s ...
In Shootergame, adding a widget to the Viewport causes the editor to crash after PIE then re-opening the blueprint calling the widget. Additional Notes: This was repro'd in both main and Github. L ...
The Vive will sometime get locked to 60 FPS due to the window bleeding over into a second monitor. ...
If the user uses "Get child at" with an invalid index and then hooks up the return value to a "Scroll Widget into View" node's "Widget to Find" pin it will cause a crash ...
UBehaviorTreeComponent::IsExecutingBranch needs to include task state ...
After investigating AnswerHub issue I found that the ListSoundDurations command works differently than others, using the UE_LOG macro with LogAudio, Log, which won't be shown by default. It would ma ...
A user has made an array of arrays by creating a structure that has a member that is an array. When trying to set a member of the array that is within the array, the "Set Array Elem" node does not w ...
If the user runs and array into a select node and then runs the return value into the target of a custom event the connection will break between the array variable and the select node when changing ...