When pressing the button for example 2.3 in the UMG map of content examples (Spawns a 3D UMG Widget), the editor crashes. ...
If you have an illegal character (/ or ?) in your material name embedded with your FBX the editor will crash when using the new Full scene importer and selecting the Materials Tab. Tested in and ...
I traced through the callstack and it looks like the problem is as follows:in order for the BP function to compile, its enum parameter must be uint8, because that is the only type supported by BP fu ...
colored text+Link to screencast of repro steps: + [Link Removed] -May take some clicking around even between windows -Will not save after this -Does not affect 4.16 ...
When launching a packaged game from the nDisplay Switchboard, the nDisplayConfig file fails to link the cameras to the viewports. Inside the log generated by the Switchboard an error is displayed th ...
User does not change anything in Client Play Camera Shake. Reproduced in 4.8 and Main (//depot/UE4/Promotable-CL-2581498). This is a Regression: it works as expected in 4.7.6 ...
This is a common crash that has affected more than 170 users since at least 4.15 and occurring into 4.17. Based on one user description and frequent project names, this appears to commonly correla ...
User comments in crash group:Light exort crashSwarm agent crash.Building lighting 1496 #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) 1497 if (!Buffer) 1498 { 1499 ***** UE ...
This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. Source Context296 // make sure the brushes are re ...
Attempting to use Rebuild / Clean fails to compile. VS output shown in callstack. ...