Regression: external owned spawned actors stays in 4.25 & 4.25 plus but it is removed from 4.26P5, 4.26P6, 4.26P7 ...
From a delegate there is no easy way to access the action that triggered the delegate. Whilst this is mostly inherent (an OnJumped handler implies the Jump action) it would be better to provide dire ...
When swapping Layer settings between various Animation Layers on a Linked Anim Layer node, the node can become stuck in one state. The node will become stuck in the Linked Anim Layer state and canno ...
After triggering a breakpoint in blueprint, variable getter nodes can display the value of a different object than the node's target. For example: if an actor class has a value MyBool and the bluepr ...
When a shadow casting light is closer to the groom than some proportional amount the groom is away from the shadow catcher, the groom's shadow will disappear. This only occurs using VSMs. Raytraced ...
If you delete a folder from the Content browser that is in the Starter content, The folder will reappear if you reopen the project. The only way to delete them would be from Windows Explorer. I als ...
When attempting to change the value of set text render color to a random value, the node will only register the maximum value in the range. ...
When Using "Get Positional Tracking Camera Parameters" node it does not return the values for the pitch and roll of the camera. Also it only gives the yaw if the mouse is moved. ...
Static Mesh Component variable defaults cannot be set in the Details panel. No options are available in the dropdown, even if the Blueprint already has StaticMesh components assigned. Reproduced in ...
Adding a function to a Blueprint component causes other Blueprint that use that component to have Errors and must be re-compiled. ...