The following cook error results from attempting to package a WP map that has level instances using level BPs: LogCook: Error: PackageSplitter found the Generator package still in memory after it ...
Adding a track for LayerData.Offset throws an ensure that states "No default blender class specified on property, and no custom blender specified on entities. Falling back to float blender." This do ...
The camera is not turning on when using the ARDebugCheck app. Some details:The app does not ask for Camera permission and defaults to denied.ARDebugCheck is a Black screen after selecting "Start AR" ...
From the UDN: Currently, I'm using UE5, but I've seen this issue occur in UE4 and I don't see any other posts on UDN about this. Refraction can only be set in material functions if using the MakeMa ...
From the UDN ticket: When using MaterialExpressionLandscapeLayerBlend with material attributes as inputs, the output material attributes have wrong sizes: ie output Normal attribute cannot be conve ...
Regenerated DefaultEngine.ini should regenerate with D3D12 RHI not D3D11 RHI which would match the original generation of the file. 4.27 is generated with D3D11 and regenerated with D3D12. ...
Generated from CrashReporter Error Message: Assertion failed: IsValid() [File:D:\build\++UE5\Sync\LocalInstall\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 1008] ...
Generated from CrashReporter Error Message:Assertion failed: ActiveAllocatedElementCount <= QueryHeapCount [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Query.cpp] [Line: 40 ...
Generated from CrashReporter Error Messages:Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 691] Array ind ...