Particle Collision causes particles to snap away from collision location. [Image Removed] ...
Setting blueprint name as a copied blueprint node crashes editor Frequency 5/5 Crashreporter [Link Removed] Regression (no) issue (does) occur in 4.10.4 ...
Not providing default values for macros can cause memory leaks ...
If a reference to the animBP is set in the construction script of an actor, simulating will show two separate instances of the animBP instead of one. Setting this on Event Begin Play does not produc ...
If using any hmd mirroring mode besides 0 on Oculus, when the headset is removed, the mirroring window goes black in a packaged build, or in -game, for example: UE4Editor.exe VrTemplate4x15 MotionCo ...
Static mesh appears to loose material reference after setting the material to a dynamic material instance via blutility and changing levels ...
When importing a mesh with material IDs from 3dsMax they will get assigned to different element numbers than intended. This worked 4.13.2 Binary CL 3172292 Is Broken in 4.14 Binary CL 3195953 ...
Cannot delete a folder containing sub-folders from the Content Browser even after contents and sub-folders have been removed. Regression: This does not occur in UE 4.13 ...
When copying the 'Value' of a color from the color picker within the material editor, and pasting it into the value field of a new color picker dialog window, it stretches across the screen and caus ...
Iphone 6 Plus crashes when using +CVars=r.MobileContentScaleFactor=2, but it will run if you use +CVars=r.MobileContentScaleFactor=1. The project linked is set up with +CVars=r.MobileContentScaleFac ...