There is an material compile error when using a TexCoord node shared between two Texture samples. The user provided a number of ways to work around the issue, but this issue becomes more problemati ...
Moving a component in a child blueprint causes the parent blueprint to become dirty and requires it to be recompiled. *Regression (No) issue (does) occur in 4.10.4 ...
Instanced meshes called in player character do not correctly register overlaps with other actors. ...
Projectiles do not register collision components if collision is not set as the root of the actor in the components pane. ...
Slow memory leak occurs after opening Actor Component blueprints. ...
Moving slider on Linear Color variable in struct closes color picker. ...
Editing bsp within folder in world outliner will unhide bsps within a subfolder Regression (No) issue (does) occur in 4.10.4 ...
Editor crashes if a bsp brush is turned into a static mesh, then that static mesh is exported from the editor and reimported. Frequency: 3/3 Crashreporter: [Link Removed] Regression? (Yes), issu ...
Smoothing user's landscape breaks collision, causing player to fall through the ground at points that have been smoothed. Resampling landscape fixes the error until smooth tool is used again. Regr ...
Attempting to build lighting in user's project crashes editor. Frequency: 3/3 CrashReporter: N/A ...