Sequence node numbering error when adding execution pin.

UE - Gameplay - Blueprint - Dec 26, 2018

When using the "Insert execution pin after" option with a sequence node "Then 0" gets removed. ...

In the Editor details panel for a float, When entering a decimal of 18 numbers results in incorrect truncation.

Tools - Dec 24, 2018

In Editor details panels for a float value, when entering a decimal of 18 numbers results in incorrect truncation. ...

Android 9 has api compatibility problem

UE - Platform - Mobile - Dec 24, 2018

UClass::HasProperty() returns true for properties in a child class even though the comment for the function indicates it checks for the property in the current class and parents of the current class

UE - Foundation - Core - Dec 21, 2018

The comment describing UClass::HasProperty() indicates that it checks to see if a specified property exists in a class, or a parent of that class. However, when a property that exists in a child of ...

FMD5::Update can crash when used with packages larger than 2^31

UE - Foundation - Core - Cooker - Dec 21, 2018

This bug was reported by Nurulize on UDN: UPackage::Save calls FMD5::Update at line 5918 The bug comes from the fact that Writer->TotalSize() is int64 vs the 2nd parameter of FMD5::Update which ...

Collision Problems on Meshes with Collision Complexity Setting UseComplexAsSimple

UE - Simulation - Physics - Dec 20, 2018

Collision does not appear to work properly on a static mesh that is set up with UseComplexCollisionAsSimple. ...

Extra column that cannot be edited is shown in Property Matrix when editing a Data Asset

Tools - Dec 19, 2018

When using the Property Matrix to edit a Data Asset, there is an extra column shown named "Native Class" that cannot be edited. This is most likely due to the code only checking to see if a property ...

Planar Reflections Not Behaving As Expected in Splitscreen

UE - Graphics Features - Dec 19, 2018

This occurs in //UE4/Main @ CL 4670176 Not a Regression. This is similar to https://jira.it.epicgames.net/browse/UE-59149 but when adding more player characters it seems to change the planar reflec ...

Fix log spam when using a vive wireless adpater

UE - Platform - XR - Dec 19, 2018

We need to handle TrackedDeviceClass_DisplayRedirect as a valid device in SteamVRController.cpp ...

Playing video in the Editor's Media Player on a Mac results in a degradation in quality with some noticeable banding present

UE - Platform - Apple - Dec 19, 2018

Playing a video on a Mac using the Editor's Media Player results in the video appearing to have had its data compressed, and with an apparent decrease in quality. In particular, there is noticeable ...