Cutting two tracks in sequencer, which one is attached to another one, and pasting it break with Attach track. By this operation, Attack track loses its binding object. Copying such tracks and paste ...
Crash after deleting Editor Utility Widget and accessing from Window menu ...
The user is unable to undo and redo the Profile deletion or Profile creation commands within the Physical Animation profiles menu. ...
Using AActor::Rename to change the Outer of an actor to a SubLevel will cause the editor to crash when the AActor is shown in the World Outliner. Regression?: Yes This does not happen in 4.18 but ...
Ensure occurs when the user undos the renaming of a component while the blueprint is closed, and then plays in viewport. ...
Upon force deletion of a BP asset still referenced in memory an ensure is hit. ...
Selecting the Browse button on a Wave Player asset does not load the location of the selected asset for previously saved MetaSounds. Changing the Wave Asset to another Sound Wave and then selecting ...
Expand Node on a Function node deletes the Function node. If the Function node is part of a group of nodes collapsed into a function, expanding that new function node will return all nodes except th ...
Fixup Redirectors doesn't work in the editor when showing redirectors using the filter and then choosing Fixup. The maps that reference the redirectors aren't being checked out and fixed. I'm just g ...
TestAfter moving a widget in the designer tab and then using Ctrl+Z to undo this will cause the widget that was moved to be deleted. ...