GrabHand Cursors appear as Hand (Index finger cursor) in a packaged project 4.20p5 CL# 4173640 4.21 CL# 4179764 ...
The centerpoint for the MinimumAreaRectangle function returns the wrong value when applied. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 4958263) ...
When duplicating multiple components at once it appears to crash the editor. Regression: Yes, this appears to be working in the previous version of the engine (4.21.2-4753647) ...
Sweeps/Raycasts do not return hits for zero length queries. This is a regression from 4.21, where zero length Sweeps/Raycasts correctly returned hits. ...
The motion controller component does not appear to update it's location if was created in a C++ project. regression: This appears to work as expected in the 4.21 release of the engine ...
Noticing that we do not hear audio when rendering out TM-TrackEvaluation. Oddly this doesnt happen with SubwaySequencer content. Regression: No this occurs with our content in 4.21 as well. ...
SetHitResultFromShapeAndFaceIndex calls if(PxMaterial* PxMat = PShape->getMaterialFromInternalFaceIndex(FaceIndex)) { OutResult.PhysMaterial = FPhysxUserData::Get<UPhysicalMaterial>(PxMat->userD ...
Attempting to load dlc assets with RequestAsyncLoad function results in the assets not being recognized. ...
There were some font regressions in 4.16 that we've since fixed (CL# 3456916 and CL# 3425681). These are affecting live users so we should get them into the next 4.16 build. ...