DynamicEntryBox with EntryBoxType Radial is stacking Entries if SectorCentralAngle is multiple of 360.0f and DistributeItemsEvenly is enabled. The licensee has provided an analysis: On void SRadia ...
When a material that uses BumpOffset is fed into the Emissive Color of Surface Opaque Default Lit material and then applied to a nanite mesh, a visible seam can be seen along edges and the intersect ...
Adding map from user's project, CityofEther.umap, crashes editor upon launch or attempting to open the map. Crashreporter: [Link Removed] ...
It only seems to be this user's game that crashes when he packages or does launch on windows I have reproduced this locally. I honestly don't know why this repro's, but I have an example project a ...
User project crashes when exiting from mobile preview. Frequency: 5/5 Crashreporter: [Link Removed] ...
Objects with a bezier curve modifier register as having no triangles when imported to editor from Blender as an FBX. ...
The tooltip states, "Wether the material should support a dithered LOD transition when used with the foliage system." It is my understanding that the foliage system uses LOD dithering by default, a ...
Importing the attached Fly.obj crashes the editor on OSX. Does not occur in Windows 7. Crashreport: 435809 ...
The editor will pass UAT the -NoCompile flag when building a Blueprint only project, however UBT has been changed to throw an exception if it detects VS2012 as the only available compiler (UEBuildWi ...
Within the Sound Cue editor the 'Looping' sound node tooltip is a bit misleading. It says, "Defines how a sound loops; either indefinitely, or a set number of times." When clicking on this node in t ...