When using GetMass on an Actor Blueprint, an error is displayed when Simulate Physics is disabled, but GetMass executes successfully. Error Message: BP_Actor_80.MaterialSphere MaterialSphere has t ...
No sound play in editor when using ALSA (Advanced Linux Sound Architecture), and log spam when launching a project ...
When BlueprintGetter / BlueprintSetter specifiers are used for a property, the increment/decrement nodes in blueprints will call the BluprintGetter function but not the BlueprintSetter function. Th ...
Particle SubUV expression does not use texture input. Per User: ParticleSubUV function in Material Editor do not take Texture from Tex node. Since int32 UMaterialExpressionParticleSubUV::Compile( ...
Black bar appears in Scene Capture 2D texture when using VR (resolution 1920 by 1080) ...
Actor relative rotation is in the wrong order after enabling details panel favorites (YZX). ...
When entering PIE, the mouse is captured by the viewport regardless of the "Game Gets Mouse Control" setting. Regression: No - Same behavior occurs in 4.17.2 ...
When using a Japanese keyboard, using Japanese language input special key(halfwidth/fullwidth/kanji key) zooms out graph view in BP editor and Material editor. It seems the menu key makes the editor ...
When a blueprint (A) contains a instanced reference to another blueprint (B) that is EditInlineNew, changing a value B causes the associated variable in A to display as "Multiple Vaules" Workaround ...
This is a somewhat common Sequencer crash that occurs in 4.17 and 4.18. User DescriptionsWas trying to copy and paste a camera movement but something screwed up, I tried to add an already built Cam ...