Access Violation crash deleting a Widget Blueprint with an unsaved Animation track - FSequencer::Tick()

UE - Anim - Sequencer - Jun 19, 2017

Encountered an Access Violation crash while deleting an Widget Blueprint with an unsaved Animation Track. The callstack references FSequencer::Tick(). I was not able to reproduce this issue in UE4/ ...

Collapsed component hierarchy expands when placing component in Widget Hierarchy panel

UE - Editor - UI Systems - May 17, 2017

A collapsed component hierarchy expands when placing a component in Widget Hierarchy panel. This issue seems similar in nature to [Link Removed], but the test case for this issue id different, and f ...

Crash occurs in UMG Animation after pressing "Home" key and RMB the timeline

UE - Anim - Sequencer - Oct 17, 2016

This was able to be reproduced 100%. I encountered this during a Regression pass. I was trying to give myself more working space and remembered that hitting "Home" focused the space in sequencer, so ...

A widget set in the Grid Panel reverts back to it's default size and position when compiled

UE - Editor - UI Systems - UMG - Apr 13, 2022

A widget set to a specific row and column within a Grid Panel, that has been assigned multiple rows and columns, and then spanned across other rows and columns reverts to it's default position and s ...

1 frame flickering when creating UMG using Textblock, ScaleBox and Overlay

UE - Editor - UI Systems - Slate - Dec 15, 2021

As a report of a similar issue, changing the text to right-aligned causes a similar issue. This issue seems to have been occur by a change in CL7540157. It also seems to be improved by adding the p ...

Widgets do not preserve LDR on Media Textures when HDR is enabled.

Media Framework - Oct 23, 2018

LDR does not appear to be preserved when using media textures in widgets.  ...

Auto Wrap Text boolean check appear twice in the Text Block widget element

UE - Editor - UI Systems - Aug 10, 2018

The Auto Wrap Text property in the Text Block widget element appears twice in the Details Panel. Tested in 4.19.2 (CL- 4033788), 4.20.1 (CL - 4239966),  4.21 (CL - 4275031) ...

Crash when enabling "Support Material Layers" and adding an actor with a widget component to the scene

UE - Graphics Features - Nov 13, 2018

The editor crashes when adding an actor to the level that contains a widget component (the class has to have been set (if the class is set to none the crash will not occur)) and the setting "Support ...

Non-ASCII fonts don't display in UMG

Tools - Nov 6, 2019

When using a non-ASCII language in the editor text in UMG will not display correctly. Found in 4.23.1 CL#9631420 Reproduced in 4.24 CL#10053396, 4.25 Main CL#10050790 ...

Crash when opening the viewport tab of an actor containing a widget component with "Draw at Desired Size" set to true

UE - Editor - UI Systems - Nov 8, 2016

Crash when opening the viewport tab of an actor containing a widget component with "Draw at Desired Size" set to true ...