This is a regression introduced by the particle system manager. It does not account for the owning actor's time dilation when ticking the particle system components. ...
When multiplying vector 3 (R,G,B) values by a scalar value of increasing quantity the emissive output will begin to change colors. The most unexpected is the blue color that will turn purple while t ...
It appears that RSTP streams do not work in editor when used with a Stream Media Source asset. ...
This is the same issue found in [Link Removed]. Foliage will not act as an occluder as expected with painted foliage. [Image Removed] Also reproduced in Main CL-2689138 ...
There is a bloom artifact at the top of the bottom player's screen. ...
amendment void APlayerController::OnNetCleanup(UNetConnection* Connection) { UWorld* World = GetWorld(); // destroy the PC that was waiting for a swap, if it exists if (World != NULL) ...
Can not launch PIE after set the value in color picker window to enter a number from the keyboard. Choose the color value with the picker or close the window with the Cancel button to return to it. ...
When using a Translucent or Modulate blend mode decal, the underlying shadow may become visible with VSMs, RT Shadows, and with the Pathtracer. When no normal is applied and a sphere is used to tes ...
If a user creates a struct, uses a Make Struct node, removes a member from the struct, and then adds the value back in the value will not always be correct. ...