Add Point node used with an InputKey of 0 or 1 will crash the editor on bp compile User Description: Unreal version 4.14 crashes every time that you use spline component and try to add the point 0 ...
Timing appears to be different for the first call of tick causing the camera to appear in a different area than what it was in 4.13 This issue appears to be a regression ...
Users cannot move assets and folders from the same containing folder to a different folder causing them to have to move them separately. Regression: No ...
Memory increase when exiting PIE with project settings open Regression: YES Broken: 3195953 (4.14.0) Worked: 3195953 (4.13.2) ...
Under certain conditions, when switching between the project tab and subsequent docked blueprint tabs, the appropriate menu will not refresh for the currently selected tab. Regression: No ...
A crash is occurring on project load when attempting to use GetParentActor and cast that to a Parent class that contains a child actor component inside of that child actor component's blueprint. T ...
The editor is crashing on the second PIE attempt when using seamless travel to travel from one map to another when both maps contain the same sublevel. The travel is taking place using: PlayerContr ...
When importing an asset (in this case a texture) that already exists in the content folder with another texture that is in a different location than the source file, the texture will not overwrite t ...
Web browser widget causes app to crash when packaging for Distribution on Android. The web page is not pulled up and the app crashes ...
Opening the WeapGun or WeapLauncher blueprints will show that Mesh3P has a relative rotation of -90, however both meshes are shown overlapping each other. When an instance of the blueprint is added ...