When creating a new Widget Blueprint in a new project and adding a Text Block, the Text Block blurs when its Render Transform Translation Y-Axis is changed from default to ex [0.0x, 0.0y]. Regressi ...
When creating a pose asset based on an animation and curves with a low number of keyframes if you switch between the pose assets poses, the curves will not be correctly timed with the animation beca ...
Inaccurate updates to root widget visibility binding, so far in my testing, this does not affect the functionality of the binding. Regression: affects 4.13.2, 4.14.3, 4.15.1 binary versions ...
When attempting to move a folder 1 that contains a level/map to another folder 2, a duplicate of the folder 1 containing the level will be generated in folder 2 while the level and original containi ...
I uploaded a test project. The issue can be reproduced at Iphone8(IOS 11) and Iphone6s(IOS 10.3.2). ...
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AR App fails to open on Android: Assertion failed referencing LaunchAndroid.cpp:415 when Unreal Datasmith is installed.10-11 11:22:57.499: D/UE4(18917): LogAndroid: Error: Assertion failed: false [F ...
From AnswerHub: Second one is that Motion Vectors are bugged for some objects. This causes lot's of temporal artifacts. Third picture lamp is good example of bug. Lamp is static. Camera is not movin ...
Shaders fail to compile with a series of cube map errors (subset below): LogShaderCompilers: Warning: 17 Shader compiler errors compiling global shaders for platform SF_METAL_MRT: LogShaderComp ...