"Unreal Match 3" Demo Stuck While Syncing

Docs - Samples - Apr 5, 2016

When attempting to download/sync to the UE4.11 version of "Unreal Match 3" sample from the Learn Tab on the launcher, the download button is "grayed out" and instead says "Syncing." Selecting the ...

Renaming a box collision that shares the name of another box collision in another blueprint will change the name of any events that box collision uses

UE - Gameplay - Blueprint - Aug 24, 2015

When the user adds a box collision to another blueprint and gives it the same name as another box collision component within another blueprint the events associated with the original box collision w ...

Spline points deleted after movement

UE - Editor - Workflow Systems - Sep 6, 2019

Spline points are deleted from the Spline component after adding them in Python and then moving them in the scene. Tested in 4.21.2 (CL - 4753647) 4.22.3 (CL - 7053647), 4.23.0 (CL - 8386587), 4.24 ...

Entering a new Namespace into a Niagara Parameter Collection appends the previous namespace to all parameters currently in the Collection

UE - Niagara - Jan 28, 2020

Entering a new Namespace into a Niagara Parameter Collection appends the previous namespace to all parameters currently in the Collection Once this issue occurs, any change to the NPC's Namespace i ...

Crash in MaterialInstance when deleting a layer

UE - Graphics Features - May 4, 2021

Repro from licensee here - [Link Removed] ...

Perforce Version Control visually appears to allow deletion of locked files in Content Browser

UE - Editor - Workflow Systems - Nov 23, 2022

Repro Rate: 3/3 This issue was reproduced in //UE5/Release-5.1 at CL 23058290. This is confirmed to not be a regression since the error also occurs on the previous live version. This is regression ...

Crash Occurs When Renaming Folder in Landscape Mountains Project

Tools - Jun 23, 2016

Changing the name of a newly-created folder that contains a few copies of the same map causes a crash in the Landscape Mountains project. This crash did not occur in a clean First Person project wh ...

No warning for deleting an actor when its referencers are unloaded

UE - World Creation - Worldbuilding Tools - OFPA - Jun 18, 2024

Normally a warning appears to confirm references to an actor will be deleted. If the references are unloaded then no warning will appear. ...

Crash when Deleting Variable from Blueprint Struct

UE - Gameplay - May 23, 2019

The Editor will crash when attempting to delete a variable from a Blueprint struct. This crash does not seem to happen if save the map with the actor in it. ...

Expandable Area widget appears to create extra widgets when being copied and pasted

UE - Editor - UI Systems - Apr 27, 2016

Expandable Area widget appears to create extra widgets when being copied and pasted. These widget appear to be ghost widgets of the original children. If the new unwanted button is selected or delet ...