Nativize Blueprint Assets causes a build to fail if a function has an open input for a button reference. The open reference appears to cause the project to fail to build when using Nativize Blueprin ...
When running project on iOS Devices, IsRunningGame( ) in CoreMisc.h returns false. ...
Sequence onStop does not appear to fire off in a packaged project. The functionality appears to be present in the editor, however this does not appear to be the case after packaging. ...
When the Content/Pak file is outside of the Saved Folder, it'll crash with an internationalization error. But when the Content/Pak file is inside of the Saved folder, there is not a crash. ...
Material Billboard components are only rendering in one eye with the 'Instanced Stereo' setting enabled in the Project Settings > Rendering menu. If instanced stereo is disabled, it renders as expe ...
Trying to export a sequence camera on Linux causes the editor to crash. This does not occur on Windows. EDIT: Crash seems to occur when focus leaves the FileName field. ...
When playing in non-single player game in the editor (either set # players or check dedicated server checkbox), the editor will crash when the play session ends. Regression: Yes - editor does not c ...
If the project's file path contains a space, attempting to generate project files fails because the file path does not preserve quotes. UnrealBuildTool Exception: ERROR: Directory '/home/doug/Docu ...
Crash when opening the viewport tab of an actor containing a widget component with "Draw at Desired Size" set to true ...