An Actor BP with an editable variable that references another Actor in the level will reference multiple examples of that Actor if it is duplicated. Reproduced in 4.7.2 binary and Main (//depot/UE4 ...
Crash while switching between tabs in the main tab bar. It's possible this occurs when one of the tabs is being dragged due to the mouse/trackpad still holding the tab after being released. Crash R ...
Opening a Sprite that is already opened in Property Matrix closes the Property Matrix tab. This is inconsistent with other asset types; tested with Textures, Materials, and Blueprints, and in each c ...
Crash when incorrectly calling the parent constructor ...
Action mapping does not fire within a widget when the input mode is set to UI only ...
Input does not appear to respect pause when playing in VR ...
After creating a Scene Component code class and an Actor code class, creating a reference to the SceneComponent in the Actor class constructor will cause a crash on hot reload in the editor. ...
If an actor's Simulate Physics and ActorLocation/Rotation properties are set in code the editor will crash immediately upon launch / debug in VS. ...
When debugging a project through Visual Studio, if an actor with an Input Component is selected in the World Outliner a breakpoint will trigger in VS when attempting to select/mousing over any compo ...
When using server travel the transition map does not appear to show up when traveling between levels ...