Rendering the SkyAtmopshere component using Vulkan with and without Vulkan (SM5) enabled causes artifacts to appear on screen on Windows and Linux. This was reported and tested in 4.25.1 (CL-135 ...
One of our licensees encountered this issue. Landscape normal is calculated differently on GPU vs CPU. See screenshot below: left is GPU (with Edit Layers enabled) and CPU (Layers disabled) [Image ...
When we play in editor with the Play Net Mode set to Play as Client, a hidden dedicated server is launched. Previously in 4.24 the dedicated server would always launch with a visible command window. ...
All FName in transaction diff will be reported as modified if ordering isn't properly maintained making the proper uses of undo client `MatchesContext` not properly accurate ...
Rich text blocks don't seem to factor in the size of their embedded images properly when choosing where to wrap with autowrap enabled. ...
[Image Removed] ...
Setting the material of Text Render to an instance of the default material then running as in Standalone results in a crash. ...
See repro steps. The phantom references can be fixed by recompiling the child BP and saving it. Note that just loading ChildBP2 does not fix/remove the reference during compile-on-load, so it's a ...
Recording attachment will can add multiple sections to an attach track in Take Recorder. ...