Difference in force on an actor on a client in a dedicated server scenario between PIE and Standalone. Tested in 4.10 and 4.11. Test project attached. ...
When a project is opened in the 4.11 preview on Linux, the boarder for the splash screen will remain open until manually closed (right click->quit). ...
This is a regression from 4.14.3 This crash does NOT occur in PIE or Standalone Game This does not occur on an El Capitan 10.11.6 MacbookPro or on Windows. ...
This is an infrequent but longstanding Linux crash that has occurred since 4.11. This is not a Linux-specific crash and can happen on Windows too (see [Link Removed]). ...
This is a common and longstanding crash that has occurred since at least 4.11. User DescriptionsI was just sitting around and it autosaved no source context available ...
This is a top crash occurring in the 4.11 Preview Editor crashes when exiting and having a widget blueprint open. Regression: Yes does not occur in 4.10.2. ...
Using the SetWorldOrigin console command crashes the editor. Frequency 3/3 Crashreporter N/A Regression (yes) issue (does not) occur in 4.11.2 ...
There were some font regressions in 4.16 that we've since fixed (CL# 3456916 and CL# 3425681). These are affecting live users so we should get them into the next 4.16 build. ...
Lighting channels do not function when the number of lights affecting actors is 79 or higher. Any number of lights that is 78 or fewer will honor lighting channel assignments. ...
Texture sample DIs no longer work when used with Niagara Parameter Collections. This seems to affect Volume Texture DIs based on customer reports, but I have not confirmed this. ...