Overlap Events Don't Work On ISM.

UE - Simulation - Physics - Feb 27, 2020

ISMs will generate Hit Events but not Overlap Events. ...

Changing the engine quality settings will cause the editor to crash

UE - Graphics Features - Feb 27, 2020

Changing the engine quality settings to low or medium will cause the editor to crash  This was tested in 4.24.3 @ CL 11590231 and doesn't occur, so this is marked as a regression.  Mac Environme ...

Netshowcorrections not showing corrections

UE - Gameplay - Player Movement - Feb 27, 2020

Very few net corrections are displayed when using p.NetShowCorrections. Note: The attached image shows the results using the same settings in 4.22.3 Tested in: 4.22.3 CL#7053642, 4.23.1 CL#96314 ...

Crash if the number of spline points is less the one spline point currently selected

Tools - Feb 26, 2020

Spline components with "input spline points to construction script" enabled causes crash when selecting a spline point and reducing the total number of spline points below the selected spline. Te ...

Depth of fields behavior when Focus Method is None

UE - Anim - Sequencer - Feb 25, 2020

Licensee reports that Depth of fields behavior when Focus Method is None is incorrect. If None, override flag is disabled and default value seems to be used.[Image Removed] Attached sample projec ...

Unable to Import Alembic Files in UE4

UE - Editor - Content Pipeline - Import and Export - Feb 25, 2020

We have written a plugin for UE4 that allows Unreal users to import and set up Megascans assets into Unreal Engine. Recently we added Alembic files to our assets and also updated all our plugins to ...

Unable to Select Item from list in blueprints under certain conditions

UE - Editor - UI Systems - Slate - Feb 25, 2020

[Image Removed]  This happens with not only enums, but any combo box. Another example is the "Create Event" where you can select a matching function. This is a problem with how this slate widget ...

Null Redirector For Main Game Level Is Packaged Without Error After Fixing Redirector

Tools - Feb 24, 2020

After moving a level into a folder and fixing the redirectors (right click in content browser) the project will package a Null reference without throwing an error. This will let you create a project ...

Volumetric Lightmaps Persist When Opening Different Level

UE - Graphics Features - Lumen - Feb 24, 2020

When moving between levels with built lighting volumetric light maps persists between levels. Workaround: Load the same level twice. Found in 4.24.2 CL#11100242 Reproduced in 4.26 Main CL#11574810 ...