Sequence with null skeletal track sections crashes on load

UE - Anim - Sequencer - Jan 21, 2021

Add contents of the zip file to your 4.26 project. Open the level sequence.  EXPECTED: It shoudln't crash. Log will print saying that it removed some animation sections. ...

Editor crash when disabling looping in a nested subscene

zComponent - Archive - Aug 26, 2021

Disabling looping in a nested subsequence seems to crash the editor upd. Regression was checked on //UE4/Release-4.26 CL 15973114, the issue wasn't reproduced. Regression - Yes ...

Using the Transform Tool to manipulate multiple Event Trigger keys at different times in the Sequencer Curve graph sometimes causes crash

zComponent - Archive - Dec 8, 2021

This is not a regression. I was able to reproduce the crash in 4.26. Using the transform tool to manipulate keys for an Event Trigger within the curve editor of sequencer sometimes causes it to cra ...

Delay in updating coordinates in camera manager of sequencer

zComponent - Archive - Mar 18, 2022

This problem was reproduced in 5.0 Preview 2. According to the licensee, this did not occur in 4.26. Not sure if this is related to the camera manager, but some objects are delayed at the end of s ...

UMaterialBillboardComponent does not render when moving

UE - Graphics Features - May 19, 2022

Marking this as a Regression since it works as intended in Release 4.27.2 (CL-18319896). I've also confirmed the behavior is occurring in UE5 Main (CL-20283975) as well.  ...

Physics Constraint returns incorrect values for Swing1, Swing2, and Twist

UE - Runtime - Simulation - Jul 7, 2022

Tested in //UE5/Main CL#20966071 Tested in //UE4/Release-4.27 CL#18319896 Physics Constraint returns incorrect values for Swing1, Swing2, and Twist. ...

Lyra host can't hear client movement sounds.

UE - Characters - Animation - Aug 25, 2022

Repo 5/5  The host can not hear the landing sound from the clients but can hear it's own sounds. Gun sounds are unaffected.  The client footstep sounds are also being affected. ...

Crash opening levels with landscape in them via the command console in standalone game

UE - LD & Modeling - Terrain - Landscape - Aug 8, 2016

Standalone game is crashing when opening certain maps using the command console. Crashed QA-Promotion QA-Landscape TM-VRSmoke No Crash QA-Decals QAEntry ...

Moving a 3D widget that has been placed in the scene will cause a crash

UE - Editor - UI Systems - Jan 18, 2016

If a user places a 3d widget in to the level it will cause a crash when moved with the movement arrows. ...

Editor crashes when adding custom CameraComponent to BP with CameraSettings hidden

UE - Gameplay - Components - Oct 8, 2015

Using the HideCategories = (CameraSettings) specifier inside a custom CameraComponent class will cause the editor to crash when the component is added to a blueprint. Restarting the editor will sho ...