Can't delete a folder from the World Outliner

Tools - Jan 7, 2018

This issue is in the operation of World Outliner. If it attach another actor to the actor, even if you deleted folder that existed before, the folder will exist after restarting the editor. If it mo ...

There are assets with no name when deleting datasmith assets

UE - Editor - Content Pipeline - Datasmith - Importer - May 30, 2018

Editing Lighting Intensity Field Value Fails

Tools - Jan 7, 2019

You cannot change the intensity by just adding/changing numbers. You have to completely retype the entire value. Found in 4.21 CL# 4613538 and 4.22 CL# 4681912 ...

Triggering a HotReload Compile when Start up is Manual can result in an Editor crash: Assertion failed: GIsHotReload, Trying to recreate class outside of hot reload!

UE - Foundation - Cpp Tools - Hot Reload - Jun 30, 2019

Torrigered when hotreload is performed in a case where code referencing to dll. Crash when restarting from VisualStudio. It didn’t see in 4.21. Workaround:   Delete the Intermediate folder and e ...

Web Remote Control Plugin missing from plugin window

Docs - Sep 13, 2019

Remote Control Plugin missing from plugin window. If you follow the instructions on this page they don't work due to the missing plugin. Searching "Web Remote Control" also doesn't find the plugin. ...

Unable to create Texture 2D Array asset in the Content Browser

UE - Graphics Features - Nov 15, 2019

The Content Browser is unable to create Texture 2D Array assets from the asset action UI. Tested in 4.24 (CL - 10091930), 4.25 (CL - 10236406) ...

FRotator::SetClosestToMe(FRotator) Doesn't Set The Correct Value

UE - Foundation - Core - Dec 10, 2019

FRotator::SetClosestToMe(FRotator) doesn't set the correct value. Attached are files with the demonstrative code. Found in 4.23.1 CL#9631420 Reproduced in 4.24 Preview 4 CL#10570792, 4.25 CL#10520 ...

Materials Are Brighter in 4.24 and 4.25

UE - Graphics Features - Dec 24, 2019

Materials are brighter in 4.24 and 4.25 than they were in 4.23. I created the same basic material in 4.23, 4.24, and 4.25 and the 4.23 iteration was slightly darker. Found in 4.24.1 CL#10756747 Rep ...

Oculus Touch Menu Button Input Not Received When Set In Action Mapping

UE - Platform - XR - Mar 9, 2020

The left menu button on Oculus Touch doesn't have it's input received when it is assigned to an action mapping. This looks like it stopped working after SteamVR was integrated into the engine. Foun ...

Landscape Component LODBias parameter is broken

UE - LD & Modeling - Terrain - Landscape - Apr 27, 2020