Editor crash when modifying Skeletal Animation Section of an unsaved additive animation

UE - Anim - Sequencer - Jan 27, 2021

Unsaved animations can cause the editor to crash if they are in a sequence, if the sequence evaluates them after an edit.  ...

Editor freezes then crashes while attempting to save during PIE

UE - Gameplay - Blueprint - Jun 8, 2015

A level blueprint that has blueprint functions on keybound events freezes and crashes when in PIE and save is pressed. Frequency: 7/7 Crashreporter: [Link Removed] Note: If all level blueprint n ...

Project with bStartInVR enabled and Paper2D plugin disabled, editor crashes on startup

UE - Platform - XR - Mar 11, 2017

Project with bStartInVR enabled and Paper2D plugin disabled, editor crashes on startup ...

Engine Crashes When SubAnimInstance is set up and Master Sequence is Set to Spawnable

OLD - Anim - Oct 20, 2017

Engine crashes when CharacterBP is dragged into the Shots track and Spawnable is checked and unchecked when character animation Blueprint has a SubAnimInstance set up. ...

Editor crashes When exiting VR mode if the command "hmddbg showcamera on" was used

UE - Platform - XR - Jun 30, 2015

If the user inputs the command "hmddbg showcamera on" via a command line input then the editor will crash when exiting out of VR Mode. ...

Duplicating a blackboard node within a behavior tree will cause a crash

UE - AI - Jul 16, 2015

When using the shortcut Crtl+W to copy a blackboard node within a behavior tree the editor will crash ...

Take Recorder crashes if actor with animation despawns during recording

UE - Anim - Sequencer - Mar 8, 2021

Skeletal animations are finalized at the end of recording, and expect the actor to still be around, but actors can despawn during recording leading to a crash. ...

Crash when moving landscape that contains landscape spline to sub-level

UE - LD & Modeling - Terrain - Landscape - Aug 4, 2017

Crash when moving landscape that contains a landscape spline to another sub-level. User Description: The Editor crashes on copy and pasting a landscape spline over to another Level. Always rememb ...

Crash Occurs When Deleting Virtual Bones that are Referenced in Post Process Anim Blueprint

OLD - Anim - Mar 22, 2018

When a post process anim Blueprint that uses a virtual bone is used in the Skeletal Mesh and the virtual bone is deleted from the skeleton, crash occurs -The Post Process Anim Blueprint is set in ...

Blueprint interface function with the same name as a node gets fused

UE - Gameplay - Blueprint - Nov 29, 2017

Creating a Blueprint interface and changing its function name causes a crash when using the undo button to change the name back. ...