zorder of Webbrowser in Mobile device is not same as in the PC

UE - Platform - Mobile - Jul 23, 2018

Webbrowser in Mobile devices gets most higher zorder in UMG. This is, as I belive, expected since it is running in native functions. But to meet behaviors in PC, making it to follow given zorder see ...

Restart playback after pause at end skips forward

UE - Anim - Sequencer - Sep 12, 2019

[Link Removed] ...

Details View loss of expansion state on container changes

UE - Gameplay - Blueprint Editor - Aug 3, 2020

From the UDN post: When the new entry is added, the entire tree gets wiped out as a result of the CDO swap, and when these update methods run it leaves the tree in a default expansion state. (Effect ...

Can not find abstract class in actor class dropdown list in GetAllActorsOfClass node

UE - Gameplay - Blueprint - Dec 15, 2020

The behavior of non-variable class pins has changed in 4.26 where abstract classes like AInfo are being excluded from class pickers for general utility functions like GetAllActorsOfClass. This is no ...

Android Vulkan SM5 crash at startup

UE - Platform - Mobile - Sep 6, 2021

[Impulse Response] - Opening an Impulse Response asset throws errors in the Output Log

UE - Audio - Nov 4, 2022

Errors are appearing in the log when opening an Impulse Response asset type. This does not occur in Release-5.0 and is a regression. Note: The IR appears to still work normally as part of a Submix E ...

UI Flickers in Packaged Movie Render Queue builds

UE - Anim - Sequencer - MRQ - Jul 26, 2024

Error when exporting large model to FBX binary

RC - Editor - Sep 16, 2024

It's happening when exported models have over 150 million triangles. Project: [Link Removed]  Note: Reported in the Elite Slack channel. ...

When adding a MovieSceneObjectPropertyTrack and section via python, the new track is not initialized.

UE - Anim - Sequencer - Mar 28, 2025

When you add a track for an Object property via python, the track does not initialize properly and the widget on the track for choosing a new object does not populate typed. This is even after setti ...

LIVE: On MAC, Atmospheric Fog Preview Renders Incorrectly with Default Settings

UE - Platform - Apple - Nov 14, 2014

On a Mac, Following the tutorial located here: https://answers.unrealengine.com/questions/132223/macbook-pro-preview-rendering-issues.html When opening a new level, the atmospheric fog renders soli ...