Button response wrong on lastest MacbookPro

UE - Platform - Apple - Jul 24, 2022

Crash when using STOP button to exit PIE when removing a widget from viewport via Event Destruct

UE - Editor - UI Systems - Sep 8, 2016

Editor crashes when removing a widget from the viewport via Event Destruct. This appears to happen when using the Stop button during PIE ...

Foliage cannot be selected after deleting a single instance

UE - World Creation - Worldbuilding Tools - Foliage - Jan 12, 2023

This issue occurs in both World Partition and Non-World Partition levels, and does not seem to occur with Nanite meshes. You can still select Nanite foliage instances after placing them, but selecti ...

Deleted weightmap layer reappears with landscape edit layers

UE - LD & Modeling - Terrain - Landscape - Jan 26, 2021

Using a Short cut to create a local variable in an event graph that does not support them will cause a crash

UE - Gameplay - Blueprint - Oct 12, 2015

If the user creates a shortcut for creating a local variable within the editor preferences and then uses that short cut in the level blueprint this will cause a crash. ...

Renaming BP Components will break links to sequencer tracks

UE - Anim - Sequencer - Mar 24, 2017

Some modifications to BP Components will break links to sequencer tracks ...

Multiple Blueprint compilation passes required to fix up event binding to dispatcher after event rename

UE - Gameplay - Blueprint Compiler - Nov 30, 2021

Renaming a custom event bound to an event dispatcher via a Create Event node requires two compilation passes to fix up the binding.  upd. Regression was checked on //UE4/Release-4.26 CL 15973114, i ...

The behavior differs between play and editor preview when camera attached to actor add to camera cut

UE - Anim - Sequencer - Feb 6, 2018

The behavior differs between play and editor preview when camera attached to actor add to camera cut.  [Link Removed] When in play, actor become active camera. [Link Removed] When in editor prev ...

Add Chunks button in asset audit tool does not function because of name compare problem

UE - Editor - Content Pipeline - Content Browser - Aug 5, 2020

The Asset Audit window uses the content browser to display information about both real assets and fake assets like chunk definitions. When you hit the Add Chunks button, it adds several fake assets ...

Crash with Deleted Sound Cue/Wave from Content Browser still Referencing Matinee Sound Track

Tools - May 12, 2015

Deleting a Sound Cue/wave from the Content Browser that is referenced by a Matinee actor Sound Track, and attempt to play the Matinee a crash will occur. I would expect the sound track to simply pl ...