The heightmap and weightmaps were created using Terresculptor, and exported in the correct format. If you import everything except the layermaps, the landscape is generated and the layers can be pai ...
A user has reported an issue about scroll bars having a minimum size in UMG and Slate code, causing them to not scale correctly when the scroll box is at a smaller size. This affects both horizontal ...
This is a semi-common Linux crash coming out of 4.17.1. It is spread among a few different similar callstack affecting a handful of users. [Link Removed] [Link Removed] [Link Removed] [Link Removed ...
A licensee noticed that the ShouldCache types for FLandscapeMaterialResource changed in the 4.18.2 but this did not affect the DDC keys generated. This caused an endless compilation loop where the s ...
Grandchildren (C in an attachment hierarchy of A < B < C) that are auto welded have issues related to overlap events when moving via physics. They tend to overlap later than they should. This does n ...
Media Sound Component, Sound Class Volume not applied on Android. Tested with Galaxy S5 4.19.2 CL 4033788 4.20p5 4173640 4.21 CL 4179794 - Packaging error on android ...
Web browser widgets to not receive input when used in a widget component on Android devices Update: Oculus Quest devs attempting to implement and interact with the web browser widget via widget i ...
The Beam Emitter does not use local space, and you cannot check “Use Local Space“ in Required module. Found in 4.19 CL# 4033788, 4.20 Preview 5 CL# 4173640, 4.21 CL# 4199311 ...
Adding Instances to the Hierarchical Instanced Static Mesh Component on BeginPlay causes the Editor to crash. Tested in 4.19.2 (CL - 4033788), 4.20.1 (CL - 4229980), 4.21(CL - 4235929) ...
This is a regression from 4.19.2 (CL-4033788). The pawns aren't replicating their own movement on their clients, but they are replicating on the clients of other pawns. This was reported and teste ...