Calling SetIsEnabled on a UMG button in code will prevent any UMG input from being read (can't click other buttons/checkboxes, can't enter text into field, etc). Regression: No - code used does not ...
Licencee reports K2Node_BaseAsyncTask breaks and blueprint node diappears. Editor reports error "Can't find file for asset" in Output Log. Unable to reproduce internally ...
Axis Mapping event names do not update when changed in project settings. This can cause axis events to no longer function as expected and then need to be replaced with another event after the name h ...
Project with bStartInVR enabled and Paper2D plugin disabled, editor crashes on startup ...
Morph targets created on Reimport when "Import Morph Targets" is disabled ...
When using the Retopolgize tool on a landscape that is utilizing the Landscape Grass Tool, any pre-existing grass types will begin to float and transform their locations. The only way myself and th ...
Currently HDR Cubemap textures aren't getting compressed when packaging for Android(ASTC). You can compare the file size of a packaged project before and after adding cubemap textures to verify this ...
Foliage instances are behaving strangely when playing splitscreen multiplayer in a single instance window. The instances will cull in and out of visibility depending on the size of the current playa ...
When a function takes an interface as a parameter, calling that function from a blueprint implementing the interface does not recognize the parameter unless the blueprint's parent class directly inh ...
Editor Crashes when creating a function in Child Anim Blueprint. Regression: This issue did NOT occur in 4.13.2 Binary build ...