CalculateLodCount tries to bound the output LOD count as at least one (count >= 1), but actually bounds it as no more than 1 (count <= 1). Just need to change a FMath::Min to FMath::Max. ...
For each "EnumName" nodes do not update when passed into a create widget node via an exposed variable ...
Instead of clearing the metadata we should enable editing the metadata for vectors since the details panel supports it already. ...
The logic to check the version number of Adreno devices does not work if there are letters in the version (like Adreno 642L). ...
This was reported by support and verified in Main. This is blocking users from shipping Gear VR store projects going forward. ...
Dragging and dropping a number of static mesh components should make them siblings, not children of one another in a random order. ...
In the world settings of any level, changing the max undilated frame time to a negative number results in the editor crashing. ...
GenericUSBController Axis values interfering with input when Xbox Controller is active. (Generic Inputs were added for Switch Support) ...
Ensure condition fires as described in reproduction steps when using a Data Layer track in Sequencer with 'Keep State'. ...
If the user uses an integer to select a member of an enum, the enumeration will crash if the integer is higher than the number of members in the enum. ...