This is a common Mac crash in 4.16. Users have not provided descriptions, so additional information is not currently available. Callstack from LogLogMetal:Display: No .metalmap file found for SF_M ...
Particle Parameter change resets all vector parameters to default values in level instances. This only seems to effect Vector and Vector Random Parameter types. User Description: I have a particle ...
When you have a struct variable that is part of a TMap which is stored in an inherited component, the struct is not editable in the full blueprint editor. It is editable in the data only blueprint e ...
Only seems to occur on the flat surface that is present on the ground when you spawn in. rolling onto other flat surfaces or placing a plane below the sphere doesn't cause the issue. It looks like ...
This is a common crash affecting users on 4.16. Users have not provided any descriptions, so additional information is currently unavailable. Source Context 561 ::SortPackagesForReload( ...
There is a crash that is occuring when resizing windows with the debug filter popped out. The Debug filter that gets popped out is persistant and does not disappear when the the in line option appea ...
Static light contained in a blueprint will need lighting rebuilt each time the project is reopened. This only seems to occur for a static light that is parented to a static mesh and then that static ...
Copying a socket to another skeleton adds a "_0" suffix Occurs on? 4.15 - 3450819 - YES 4.16 - 3466753 - YES 4.17 - CL#3512142 - YES ...
there is a crash that occurs with gameplay tag map variable compiles with default value changed. This issue occurs no matter what the secondary value of the map is. I was unable to test this issue i ...