Editor is crashing when setting closed loop in the construction script of a blueprint. This did not occur in 4.12.5 following the same repro, this is a regression. ...
LiDar point clouds are failing to render when saving and relaunching the project This issue is occurring in //UE5/Release-5.3 @ CL 26560699 This issue is occurring in //UE5/Release-5.3 @ CL 2600198 ...
Some pixels at the edge between cascaded shadow maps and distance field shadows can be skipped by both, leading to unshadowed pixels. Licensee reports the bug happening in 5.3 as well. Test project ...
The texture parameters on material instances applied to post process volumes do not respect the priority order of the post process volume, and are in fact inverted relative to the priority of other ...
Regression: Tested in UE5/Release-5.0, this issue does not occur so this is a regression. This appears to be effecting all Working Color Spaces as well. Each Working Color Space chosen renders the ...
The editor crashes when creating a local collection of the same name by typing certain characters in the search box of the content browser. This does not reproduce in UE5.4 and is a regression in UE ...
Event On Landed does not receive surface type or physical material information from the Hit pin. Regression (no) issue (does) occur in 4.12.5 ...
Licensees have reported that this issue occurs in UE 5.5 and does not appear to occur in UE 5.4 or with Substrate enabled. ...
ChaosCacheManager (CCM) is not reproducing Collision events the second time (and onwards) we record a Geometry Collection (GC) breaking session. Particles set to track Collision Events correctly fol ...
Before UE4.12 A user could drag a folder and its sub-directories from the Finder in Windows into the Content Browser and it would keep the folder structures. Now, doing the same results in the asset ...