Adjusting the Editor Camera Speed's Scalar or Speed causes the UI element to jitter

UE - Editor - Workflow Systems - Feb 14, 2023

Repro Rate 5/5 ...

Landscape has a seam when scale is set to a decimal

UE - Graphics Tools - Terrain - Landscape - Jan 13, 2023

Regression: Tested in UE5/Release-5.0 at CL 20979098, this issue does occur so it is not a regression. This issue occurs if the scale set for the landscape has a decimal value that is not 0.5. Sett ...

Root Motion Not Retained when Retargeting Animation Assets from UE4 to UE5

UE - Anim - Rigging - Retargeting - Apr 12, 2022

Occurs 5/5 Times RootMotion of an animation asset is not retained when retargeting Root Motion Animation asset from UE4 to UE5.  ...

Adding Megascans 3D objects to a scene can cause Twinmotion to freeze and Crash on macOS.

TM - Core - Dec 11, 2024

Looking at the logs when it happened, the logs are spammed with the following: [2024.12.10-20.34.12:438][514]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8658 sta ...

Crash when Undo after deleting a Material Layer of a Material Instance.

UE - Rendering Architecture - Materials - Apr 2, 2025

In Unreal Engine version 5.5.4, the Editor crashes when performing Undo after deleting a Material Layer of a Material Instance ...

Moving folder of assets crashes editor

UE - Simulation - Physics - Dec 23, 2015

Moving the contents folder for the Dynamic Clocks marketplace asset crashes the editor immediately. Frequency: 5/5 CrashReporter: [Link Removed] ...

Collision profiles are reset when blueprint is loaded

UE - Gameplay - Jan 6, 2025

In UE 5.5 (and earlier versions), FCollisionResponse::operator== has incorrect behavior where it will detect that two collision response containers are identical if they have the same number of entr ...

WorldToClip/ClipToWorld transform in materials not behaving as expected

UE - Graphics Features - Dec 19, 2025

In 5.3, the specified code will return all 0 or very small as expected. However in 5.4.4 and onwards (also checked in 5.6.1 & 5.7.1), it returns very large numbers. ...

Assets containing TSet or TMaps fail to Nativize

UE - Gameplay - Blueprint Runtime - Dec 12, 2016

Multiple compile failures while attempting to nativize the QABP_Containers asset in QAGame. Errors:[2016.12.12-15.20.04:831][486]UATHelper: Packaging (Windows (64-bit)): xgConsole: QABP_Containers_ ...

Underscores do not appear in Category names

UE - Gameplay - Blueprint - Oct 31, 2016

Underscores do not appear in Category names within blueprints. Regression (no) issue (does) occur in 4.12.5 ...