Audio is inconsistent between PIE and standalone game. When the user is in PIE, attenuation appears to be working as expected, but when in standalone game there appears to be no attenuation. ...
Blueprint compile is crashing in a BP with a large number of macros ...
We need to support geometric transform for meshes when importing skeletalmesh ...
Any comment over the allowed number of letters in a line cannot be seen therefore, cannot be edited. ...
UI appears to support EventDispatcher reordering, however reordering does not occur. ...
ApplicationReceivedScreenOrientationChangedNotificationDelegate supports iOS but not Android. Probably, Java_com_epicgames_ue4_GameActivity_nativeOnConfigurationChanged should be useful for fix thi ...
User is reporting a crash when using the console command "highreshot #" with any number. [Link Removed] ...
Reported by Twitter user, "Does #UE4 seriously not support importing greyscale textures anymore?" ...
After doubling the number of physics objects in the level the client loses input/ignores input ...
Peripheral Vision Angle values are not being clamped to the maximum supported value if a greater value is entered. ...