Transform track for a spawnable Empty Actor always shows 0, 0, 0 and it can't be edited. I could repro this in 4.17.2 and 4.18 Preview 2. This does not happen in 4.15.3 and 4.16.3. So this could b ...
If a user moves the row editor window in a csv datatable, then saves, closes, and reopens the editor, the editor will crash if the user then attempts to select a datatable row in the csv datatable w ...
The MultiGate Node is able to have more than 32 output pins. Found in 4.22.3 CL#7053642 Reproduced in 4.21.2 CL#475421, 4.23 Preview 2 CL#7321677, 4.24Main CL#7473682 ...
In 4.13 launching a linux game with -binnedmalloc will use the binned allocator. In 4.14 the command line was accidentally changed to -binnedmalloc1 while making other changes. It is still -binnedm ...
Physics Example 1.1 "StaticMesh" is one word The word Static Mesh is 2 separate words in unreal documentation https://docs.unrealengine.com/latest/INT/Engine/Content/Types/StaticMeshes/ ...
Cannot delete Notifies from Anim Notify Manager. Regression: YES Broken: 3224400 (4.14.1) Worked: 3172292 (4.13.2) ...
No additional ticks appear on the timeline when you zoom in Regression: YES Worked: 3172292 (4.13.2) Broken: 3249277 (4.14.3) ...
When using the Get Random Point in Navigable Radius node, every few points return an invalid value. Found in 4.11.2 binary. Reproduced in 4.12 Preview 2, 4.10.4 binary, and Main CL 2962354 ...
Discovered this while doing RC candidate testing for 4.13 Works fine in all other use cases: Nougat devices that support Vulkan Marshmallow devices that support Vulkan Marshmallow devices that don' ...
Frequency: 2/2 Crash Reporter: [Link Removed] Editor crashes if the option: "Convert Selected Components to Blueprint Class" is selected from main editor viewport>Blueprints context menu. This occu ...