After vertex painting on a Static Mesh component of a Blueprint, the Vertex paint data is lost when the Blueprint is copied. Oddly, pasting into a text editor shows VertexColorData, but it seems to ...
If you go to create a new blueprint class and go to the all classes dropdown menu, search for a class name and then attempt to select it by pressing the down arrow to the selection and hitting enter ...
Lighting build isn't saved when using -run=resavepackages and -buildlighting ...
Movable/Stationary dynamic shadow distance in the Directional light is not captured in the Planar Reflection. Note that Point and Spot Lights box cast shadows that can be rendered in the reflection ...
When motion blur is active and the view port is in motion there will be a dark artifact visible at the bottom of the screen. Normally this isn't very noticeable however the effect worsens with speed ...
Pausing the animation preview while in the Graph Tab of an Animation Blueprint will result in all animation previews being paused when you navigate to the Animation Tab. ...
r.PostProcessAAQuality is not working properly in mobile preview on source versions of the engine. ...
Unable to use a Keyboard Shortcut for the Wireframe on Top visualizer for Landscapes. The tool works when using the dropdown menu within the viewport, but it does not seem to toggle when mapped to a ...
The attached project will crash when attempted to toggle the Use RVO Avoidance option of the Character Movement component. This only occurs after toggling the same option in two other blueprints pri ...
AI does not respect direction on nav link proxies when direction is set to "Left to Right" or "Right to Left", it continues to use both directions equally. ...