Reported in SF [Link Removed] User reports that multiple files with large amounts of trees take substantially longer to load in TM 2025.2 compared to 2025.1.1. Confirmed with one of the user's fil ...
All clients return "Client -2:" when using a print string in UMG ...
Cannot "hit" character in example 1.2 of the PhysicalAnimation map in Content Examples Does not occur in 4.8.3 ...
When the r.Lumen.ScreenProbeGather.TracingOctahedronResolution is not a power of 2 or LumenFinalGatherQuality in a Post Processing Volume is set to a value such that the TracingOctahedronResolution ...
Only two characters appear in the playing field after hitting PIE. There are 4 separate screens, which I expected there being one character for each screen. 4 Characters used to spawn and now only 2 ...
If Oculus and Oculus 2 are listed to package for Oculus Mobile device the 3D web viewer only shows a white screen. This only occurs when the package is playing on the device itself. ...
Static mesh components of blueprints with "Is Dynamic Obstacle" set to true do not correctly affect navigation when standalone mode is initially run. Once another object is moved and the navmesh is ...
Matinee Movie Captures are rendering with distortion both video captures and Image Sequences when the aspect ratio is set to 2:1. [Image Removed] ...
If a radial force component applies force to a BSP the editor will crash. The radial force will need to be set to affect world static objects. ...
Brush Clip affects the surrounding geometry beyond the geometry it is applied to. (*See attached image for clarification) Regression: No ...