This is not a regression. Tested in //UE5/Release-5.1 CL23901901 Editor crashes with an assertion after interaction with an Instance Static Mesh component that is in a locked level. This doesn't af ...
Launching the Editor/Datasmith from Blutility via a Commandlet that is importing a .stp file causes the Editor to not launch with an assert. ...
Reproduced 3/3 times. User is unable to create a new TMap with bool key through Blueprints (which is the expected result). Issue is technically a Regression, as the ensure does not occur in //UE5/ ...
The heightmap and weightmaps were created using Terresculptor, and exported in the correct format. If you import everything except the layermaps, the landscape is generated and the layers can be pai ...
Garbage collection crash during opening cinematic. Note after crashing and relaunching the game the saved file appears as 8% complete instead of 0%. Note this crash is also occurring with //UE4/D ...
Event Receive Draw HUD renders in the wrong location when using GearVR. In the PIE the location is correct, but not when rendered on the device. See images for better context. This is a regressio ...
Unreal Frontend does not have tooltips for the options in the drop down menus. I do not see this with the Project Launcher. REGRESSION: Yes Worked: This previously worked in 4.12.5 Binary CL-30392 ...
The Create Event dropdown context menu disappears after a reroute node is added to event wire. First the node depopulates, then after attempting to repopulate the context menu it removes itself from ...
Attempting to paste a task that contains decorators does not paste it near the mouse location, and pastes it off screen instead. Found in 4.11.2 binary. Reproduced in 4.12 Preview 4 binary and Main ...
While working on writing test cases for content examples, I discovered that the shadow behind certain objects appear and disappear depending on the distance from the camera. This might be similar ...