Poor Vulkan RHIThread performance in Development builds on some Android

UE - Platform - Mobile - Dec 10, 2024

Community-attempted workaround received in [Link Removed] Correct fix submitted to 5.6 FNMain in [Link Removed] which needs integrating into 5.5.3. ...

Get VR Focus State will cause a crash if used without a HMD device on

UE - Platform - XR - May 31, 2016

Get VR Focus State will cause a crash if used without a HMD device on ...

Using the output from FindAllPakFiles to call StreamableManager::RequestAsyncLoad causes a crash

UE - Foundation - Core - Apr 22, 2016

A user has reported a problem where the directory that is output from FindAllPakFiles is not compatible with the StreamableManager::RequestAsyncLoad function and will cause a crash if using the two ...

Applying spline component to landscape via level blueprint crashes the editor

UE - LD & Modeling - Terrain - Landscape - May 16, 2016

Applying spline component to landscape via level blueprint crashes the editor. Frequency: 3/3 CrashReporter: [Link Removed] Regression (No) issue (does) occur in 4.10.4 ...

Android ETC2 Debug Builds Crash on Startup

UE - Platform - Mobile - Sep 9, 2020

Android apps build with the debug configuration on ETC2 will crash on launch. ...

Opening a project that contains an actor in viewport with a child actor component of type TextRenderActor crashes the editor

UE - Gameplay - Blueprint - Jan 12, 2016

If a blueprint with a child actor component of type TextRenderActor is added to a level and the editor is saved, closed, and reopened, the project will crash with the following assert: Assertion ...

Editor crashes if an interface array variable is reset in the Detail's Pane

UE - Gameplay - Blueprint - Apr 27, 2016

The editor will crash if an array of interfaces is reset using the "reset values" button (yellow arrow) in the Detail's Pane of the editor. Frequency: 4/4 Crashreporter: N/A Regression? (No), is ...

Opening a data table based on a struct with a slate brush variable crashes the editor

UE - Editor - UI Systems - Slate - Feb 1, 2016

Attempting to open a data table based on a struct with a slate brush variable crashes the editor. Frequency: 2/2 CrashReporter: N/A ...

Attempting to change a spotlight in a child component referenced by a parent blueprint from movable to stationary and then running PIE crashes editor

UE - Gameplay - Components - May 3, 2016

Changing the mobility of a light component within a child component that of a parent blueprint and then entering PIE without compiling crashes the editor. Frequency: 3/3 Crashreporter: N/A Regres ...

Crash when Removing and adding players on client

UE - Networking - Apr 26, 2016

Crash when Removing and adding players on client. If the user adds a player to the client and then removes that player and then adds another one. This appears to crash the editor ...